Find or Sell any Parts for Your Vehicle in USA

Motorcycle Gas Tank And Fender Decal Set on 2040-parts.com

US $24.99
Location:

Bronx, New York, United States

Bronx, New York, United States
Condition:New

GAS TANK AND FENDER DECAL SET 

Tribal licks. 
Comes with 2 side gas tank decals 12" long x 4" wide. One top  gas tank decal 11"x 5" . One front fender decal 12" long x 4" One rear fender decal 12"long x 5" wide.  All items are custom made please allow 3 days for processing after payment is cleared. Items are shipped in large envelope with cardboard insert t prevent bending. 
Please email with color pick from chart, Thank you 

Default color is the Black as in the pic. If you dont email a different color selection with in 24 hrs of placing order. Thank you 
Gas tank and Fender not included! this is for the decals only. 

Ford starts big push on redesigned Explorer, touting fuel economy and capability

Mon, 13 Dec 2010

Ford Motor Co. will emphasize fuel economy, off-road and towing capability and a smoother ride when it launches TV and print advertising for the redesigned 2011 Explorer next month. In other words: Different build but better capability, Ford says.

CES: GM to open the dashboard to developers

Tue, 08 Jan 2013

At last year's Autoweek Design Forum, father of the iPod and Nest Labs co-founder Tony Fadell suggested that automakers concentrate on designing and building cars, leaving handset makers to handle infotainment. The latest announcements from Ford and GM -- in conjunction with the International CES -- suggest that automakers would rather treat the dashboard space as a handset. Yesterday, Dearborn, Mich., announced the Ford Developer Program, which opens up Sync to outside application development; now General Motors has announced a similar initiative.

Webinars: Autodesk – Concept Modeling with Maya

Mon, 08 Oct 2012

Autodesk presented its third Webinar in the series entitled ‘Concept Modeling with Maya' that illustrates how the software helps to create concept models. Martin Emila of Autodesk showed how Maya could accelerate the development of a design concept with the help of polygonal modeling workflow, and how it can be integrated into common workflow - starting with first ideation sketch, move to polygon model and continue to surfacing and visualization. Emila's four-year career at Autodesk has largely focused on conceptual design and visualization.