Find or Sell any Parts for Your Vehicle in USA

Speedway Motors Mens 1/2 Zip Pullover Jacket on 2040-parts.com

US $41.99
Location:

NE, United States

NE, United States
Condition:New with tags: A brand-new, unused, and unworn item (including handmade items) in the original packaging (such as the original box or bag) and/or with the original tags attached. See all condition definitions Brand:Speedway Motors Material:Poly/Spandex Type:Hoodies & Sweatshirts Color:Black

Cadillac CTS

Tue, 09 Jan 2007

By Ben Oliver Motor Shows 09 January 2007 04:39 New CTS: no mistaking this for anything other than a Cadillac The all-new CTS compact exec saloon is Caddy's big news from the Detroit show, and they were never going to muck about with a distinctive design direction that has won them praise and younger customers since it began in 2001. The new CTS exaggerates it further with yet-more vertical lamps and grille, plus plenty of bling, using chrome for the air vents, window surrounds, the three-inch exhaust tips and 18-inch rims. No high-performance V version of the new car has been announced yet, but until it arrives the range will be led by a new direct-injection, 3.6-litre V6 with variable valve timing putting out 300bhp and 270lb ft.

McLaren MP4-12C to cost £168,500

Wed, 24 Nov 2010

McLaren will charge £168,500 for the MP4-12C supercar in the UK. That's the new 2011 price, including the rise in VAT from 17.5% to 20% from 1 January. Today's news means that the MP4-12C will cost £1000 less than a Ferrari 458 Italia, its arch rival, at existing tax rates.

Worth a read: Wired's 'Why Getting It Wrong Is the Future of Design'

Thu, 25 Sep 2014

Wired has just published a series of short articles entitled 13 Lessons for Design's New Golden Age. While there are some interesting examples cited in the piece, the concluding article, ‘Why Getting It Wrong Is the Future of Design' by the former creative director of Wired magazine, Scott Dadich, feels like it has particular resonance for car design. Dadich's Wrong Theory uses disruptive examples from the world of art, plus his own experience of working at Wired, to explain how design goes through phases: establishing a direction, creating a set of rules that define that direction and finally someone who dares to break from that direction.